Open gkjohnson opened 9 months ago
Some timings. Measuring the timing in tight loops causes things to take longer - but the whole triangle traversal logic and half edge traversal logic is fairly slow. We should be able to traverse them more quickly, I'd think
total : 226.800ms
bvhcast : 35.200ms
split : 63.200ms
whole : 126.600ms
total : 548.500ms
bvhcast : 33.100ms
split : 86.000ms
split.init : 1.400ms
split.splitting : 10.200ms
split.hitside : 43.600ms
split.getAction : 4.900ms
split.append : 8.600ms
whole : 427.100ms
whole.initstack : 26.200ms
whole.traverse : 400.700ms
whole.hitSide : 0.000ms
whole.getSiblings : 106.800ms
whole.append : 128.400ms
Build timing tool