Closed below-1 closed 1 year ago
Hello! What error is thrown? It's important for each of the brushes to have the same vertex attributes but perhaps that can be communicated more effectively in the docs and errors.
Sorry just answering now. After reading the source, it appears UV attributes must exists in operated geometry. So I decided to generate UV for my STL model.
it appears UV attributes must exists in operated geometry
This isn't the case. It's just important that both geometries share the same attributes. Either adding UVs to the STL or removing them from the other geometry should work
Hm looks like uv's are assumed. I had an issue where one model has a uv
attribute and another doesn't. I called deleteAttribute('uv')
on the model that has is, but then ran in to an error because the evaluator does assume there is a uv
attribute:
@gkjohnson any thoughts on how to work around this?
I confirmed locally that simply removing the uv
property there allows everything to work
STL model doesn't have UV mapping. When apply CSG operation to loaded STL object, It will throw an error.