gkjohnson / three-gpu-pathtracer

Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
https://gkjohnson.github.io/three-gpu-pathtracer/example/bundle/index.html
MIT License
1.38k stars 133 forks source link

problem with loading a glb/gltf file #458

Closed aditya03av closed 1 year ago

aditya03av commented 1 year ago

Describe the bug While passing a glb file to the three-gpu-path tracer the mesh looks wierd

Expected behavior

It should load fine Screenshots and Repro Model

Model Link - https://github.com/adityakailash0399/model/blob/main/omega_watch_v02.glb

Screenshot 2023-09-27 at 8 04 33 PM

Please check the screenshot Platform:

gkjohnson commented 1 year ago

If you just ignore the issue template and requests for a model to test and system / browser specs then I can't help you.

aditya03av commented 1 year ago

Hey @gkjohnson ,I have added the necessary details. Please check

gkjohnson commented 1 year ago

Again, please provide the model. Nothing can be investigated with just a screenshot.

Library version: [v0.152.0]

And there is no version 0.152.0 of this library. Please provide the version of this project you're using.

aditya03av commented 1 year ago

@gkjohnson I have provided the link to the model. Plus I have updated the library version as well

gkjohnson commented 1 year ago

I am unable to reproduce the issue on my machine - this may be a browser / device issue but please make sure you're on the latest version of the project. You still have not provided the version of the library you are using. There is no v0.6.3 of three-gpu-pathtracer. Please provide the version for three-gpu-pathtracer.

If v0.6.3 is the version of three-mesh-bvh you are using then that is out of date, as well. Make sure you are using the latest versions of your packages.

image
aditya03av commented 1 year ago

@gkjohnson , tried rendering on the Windows machine, this worked fine. Can I say is it an issue on the M1 and browser both?

gkjohnson commented 1 year ago

Can I say is it an issue on the M1 and browser both?

No, you can't say that, yet. I feel I'm being ignored and I'm losing my patience. I need you to answer my questions or I cannot help any further:

This is the fourth time I've asked for version information.

aditya03av commented 1 year ago

Hey @gkjohnson , Apologies! I got the versions now, I have been using three-gpu-pathtracer@0.0.11 and three-mesh-bvh@^0.5.21 . . Just wanted to update - tried running this on Mac M1 on safari and it runs smoothly, and on Chrome it breaks. Looks like a browser issue.

gkjohnson commented 1 year ago

Those versions are many revisions behind and almost a year old... I have already told you to make sure your versions are up to date before testing again. Why ask for help if you just ignore everything I say?