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gkjohnson
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three-gpu-pathtracer
Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
https://gkjohnson.github.io/three-gpu-pathtracer/example/bundle/index.html
MIT License
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Make scene generator more robust
#566
Closed
gkjohnson
closed
3 months ago
gkjohnson
commented
3 months ago
Related to #498 Fix #562
TODO
Check other examples
Check to ensure unnecessary geometry updates are not occurring
~Using indirect, now. How can we account for groups. Just stick with indirect?~
Related to #498 Fix #562
TODO