Provide a special traversal function that samples both with interpolation between the two
When path tracing randomly select an interpolation value to use for a full sample
The above only works for linear movement, though. For nonlinear interframe motion or rotation the animation can be broken up into "steps" (a step including a "from" and "to" bvh) and a certain and consistent number of samples can be taken along each step.
TODO
confirm that interpolating triangles and bounds positions between two BVHs is valid.
The above only works for linear movement, though. For nonlinear interframe motion or rotation the animation can be broken up into "steps" (a step including a "from" and "to" bvh) and a certain and consistent number of samples can be taken along each step.
TODO
Demos