A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
2.56k
stars
268
forks
source link
MeshBVH tests log assertion that triangles are not encapsulated but doesn't fail? #265
Closed
gkjohnson closed 3 years ago
This is actually expected because we deliberately break one of the bounds for a test 😵
https://github.com/gkjohnson/three-mesh-bvh/blob/9a412aa54dd9c9333b3ebad4f3a2b3159371cbdd/test/MeshBVH.test.js#L175-L176