Closed DoMoCo closed 2 years ago
You'll want to use the shapecast function to perform a custom shape query against a shape, though it's not the most intuitive function to wrap your head around. The point cloud example will show you how to store points as degenerate triangles in the BVH in addition to using shapecast for raycasting. And the triangle painting demo may be closer to your use case of checking for intersections against a BVH.
The first step will be making sure you can testing whether a point is contained in an OBB. And then that can be used in the spatial query to test points.
Beyond that I'll need more specific questions to help.
use case:
I want to use a box to select points from pointcloud.
How can I achieve this in
three-mesh-bvh
? is there a solution? If judge point one by one, it should be very slow, so I want to use acceleration structure to speed up. But after many tries, I only found the realated interset function.The example
Lasso selection
maybe helpful, but I didn't see a relation for my question.Thanks.