Closed yogesh0325 closed 6 months ago
I'm unfamiliar with what a PCD file is. If it's a series of points then three-mesh-bvh is designed to support triangles but you can provide your own wrapper and mechanism for quickly measuring distances. You can see the "point cloud intersection" for an example of such a wrapper.
I need the best way to find all the nearest indices from the PCD file for the huge PCD file to get the nearest indices from a simple distance method by traversing it takes a long time