Closed HawtinZeng closed 4 months ago
What's your question?
I have no questions about how to use this lib, I want to understand the process of testing the intersections of two geometry, but i found I can't understand these three buffers(float32Array, uint16Array, uint32Array)
Can u recommend some books or blogs about the buffer array in geometry?
Do you have a specific question about that code? I'm not sure what you're asking for.
Can u recommend some books or blogs about the buffer array in geometry?
I don't. The project just uses three.js and javascript. Those fields are arrays storing the BVH data in different array formats.
Ok, thank u!
Hi, gkjohnson, I am writing to ask some help about the source code, what is float32Array, nodeIndex32 and nodeIndex16 in function _intersectsGeometry? I can't figure out this.![image](https://github.com/gkjohnson/three-mesh-bvh/assets/73981739/c64666fb-c311-4b19-84b2-8b70c9b2e641)