Closed Calvin2274 closed 6 years ago
Your build settings / target platform should be mac os x when your are on a mac. Windows platform plugins doesn't work on mac. Maybe you can improve platform wrapper selection with compiler flags like UNITY_EDITOR_WIN, UNITY_EDITOR_OSX.
Need change as below or have exception if run on editor.
#if UNITY_EDITOR
_platformWrapper = new StandaloneFileBrowserEditor();
#elif UNITY_STANDALONE_OSX
_platformWrapper = new StandaloneFileBrowserMac();
#elif UNITY_STANDALONE_WIN
_platformWrapper = new StandaloneFileBrowserWindows();
#endif