gkngkc / UnityStandaloneFileBrowser

A native file browser for unity standalone platforms
MIT License
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Save/Load panels open in editor but not in standalone - Mac #125

Open ith-e opened 1 year ago

ith-e commented 1 year ago

Hello,

I'm on Mac Bi Sur (11.4), Unity 2021.3.14f1. In Unity Editor the panels open up and everything works perfect, but after building the standalone they just wont open - no error message, no crash, no rotating beachball - the UI buttons which I set to open the panels simply don't do anything! Tried full screen/windowed, tried sync/Async, tried all kinds of folders and drives - nothing. Remark: If I run the app from a removable drive or from the Desktop, I do get a dialog requesting permission to access file in that location - but even if I ive permission, the panels won't open.

What am I doing wrong?

Thanks, ith

ith-e commented 1 year ago

OK, sorry for being so hasty - building for intel64 DOES WORK. I'm leaving this here in case other people encounter the same problem.
What about M-based macs? Will my app run on them? Is there a fix coming up sometime? Thanks and all the best, ith