Closed tomaszzackiewicz closed 7 years ago
It doesn't work with .NET 2.0 Subset. You need to choose .NET 2.0 under Player Settings / Api Compatibility Level.
I forgot to check that. It works.
Thanks!
Thanks!)
Hei I get the same issue with Unity Cloud Build. It is set to .Net 2.0 (no subset). Do I need to add the Drawing dll manually?
Same issue here, did you figure it out?
still facing this issue!
Hello, i face this same problem, and the solution was put 2 dlls in plugins folder: Mono.Posix, Mono.WebBrowser I found this dlls on this folder: "C:\Program Files\Unity\Hub\Editor\2018.4.8f1\Editor\Data\MonoBleedingEdge\lib\mono\gac\". And then works for me.
@CristianSR this issue also arises when we have miss any reference assembly or include multiple assemblies with different versions.
Hello, i face this same problem, and the solution was put 2 dlls in plugins folder: Mono.Posix, Mono.WebBrowser I found this dlls on this folder: "C:\Program Files\Unity\Hub\Editor\2018.4.8f1\Editor\Data\MonoBleedingEdge\lib\mono\gac". And then works for me.
This helped me build the project, however the build won't function properly. I finally solved the issue via setting Api Compatibility Level to .Net 4.x
@gkngkc did you completely abandon this project? It would be nice to state it clearly.
This helped me build the project, however the build won't function properly. I finally solved the issue via setting Api Compatibility Level to .Net 4.x
Thanks a lot! I had the same problem and it worked once I switched to .Net 4.x
Had a similar issue and I solved it by switching to Mono backend, IL2CPP doesn't seem to work. Using unity 2020.1.0b4, the following works : .Net 4.x compatibility Mono backend (No need to copy any dlls)
Yeah, switching to .Net 4.x compatibility worked for me. Thank you all
Had a similar issue and I solved it by switching to Mono backend, IL2CPP doesn't seem to work. Using unity 2020.1.0b4, the following works : .Net 4.x compatibility Mono backend (No need to copy any dlls)
Thanks, @Khan-amil this worked for me as well for anyone searching this issue, I was on unity 2019.4.4f1
Still having issues in Unity 2020.3.6f1 on Windows 10 Standalone target with Net. 4x and IL2CPP
Fixed with this tip from another user here: The solution was put 2 dlls in plugins folder: Mono.Posix, Mono.WebBrowser I found this dlls on this folder: "C:\Program Files\Unity\Hub\Editor\2018.4.8f1\Editor\Data\MonoBleedingEdge\lib\mono\gac". And then works for me.
Still having issues in Unity 2020.3.6f1 on Windows 10 Standalone target with Net. 4x and IL2CPP
Fixed with this tip from another user here: The solution was put 2 dlls in plugins folder: Mono.Posix, Mono.WebBrowser I found this dlls on this folder: "C:\Program Files\Unity\Hub\Editor\2018.4.8f1\Editor\Data\MonoBleedingEdge\lib\mono\gac". And then works for me.
Your solution could be useful, but I don't have 2018.x unity editor, maybe have I to install it to get that files?
Still having issues in Unity 2020.3.6f1 on Windows 10 Standalone target with Net. 4x and IL2CPP Fixed with this tip from another user here: The solution was put 2 dlls in plugins folder: Mono.Posix, Mono.WebBrowser I found this dlls on this folder: "C:\Program Files\Unity\Hub\Editor\2018.4.8f1\Editor\Data\MonoBleedingEdge\lib\mono\gac". And then works for me.
Your solution could be useful, but I don't have 2018.x unity editor, maybe have I to install it to get that files?
Or newer, probably. Just try it.
unity v: 2020.3.32 change PlayerSetting >other setting>scripting backend> IL2CPP to PlayerSetting >other setting>scripting backend> Mono
Hi,
This time a have an issue:
All works great in the Unity Editor, but when I build I CANNOT run the build.