Hello, I implemented your file browser system into my project which uses .xml files to save objects and their properties in the scene. It works perfectly on editor and windows build (for which i am very thankful) but it does not work on WebGL. I wanted to ask if you have any idea about the problem.
Thanks
It turned out to be about Xmlserializer and .NET Api Compatibility Level. Completely different thing. XmlSerialization with 4.x does not work on WebGL. Should be 2.0
Hello, I implemented your file browser system into my project which uses .xml files to save objects and their properties in the scene. It works perfectly on editor and windows build (for which i am very thankful) but it does not work on WebGL. I wanted to ask if you have any idea about the problem. Thanks