At this level, I can fail under the elevator and take damage, as seen in this video. E2M6 level. At this time, the noclip is off. Not detected in Windows SDL Darkplaces.
And the mod selection setting is missing in the launcher in Quake 1 but is present in any other games.: fs_game is for idtech3+ engines, but in the idtech2 and idtech it is just game. Though I can select the user mod by the commandline args and it works OK.
For example +set game xatrix in quake2 and -game AOP in quake1.
At this level, I can fail under the elevator and take damage, as seen in this video. E2M6 level. At this time, the noclip is off. Not detected in Windows SDL Darkplaces.
https://github.com/glKarin/com.n0n3m4.diii4a/assets/17110303/6ddad221-364d-4bce-8b60-5b04c9d05352
And the mod selection setting is missing in the launcher in Quake 1 but is present in any other games.: fs_game is for idtech3+ engines, but in the idtech2 and idtech it is just game. Though I can select the user mod by the commandline args and it works OK. For example +set game xatrix in quake2 and -game AOP in quake1.