glKarin / com.n0n3m4.diii4a

idTech4A++, idTech engine game For Android, DOOM III/Quake 4/Prey(2006)/DOOM3 BFG 1&2/The Dark Mod/RTCW/Quake 3/Quake 2/Quake 1
GNU General Public License v3.0
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Darkplaces bug: some lift surfaces are not solid #196

Open Alex3474247 opened 1 month ago

Alex3474247 commented 1 month ago

At this level, I can fail under the elevator and take damage, as seen in this video. E2M6 level. At this time, the noclip is off. Not detected in Windows SDL Darkplaces.

https://github.com/glKarin/com.n0n3m4.diii4a/assets/17110303/6ddad221-364d-4bce-8b60-5b04c9d05352

And the mod selection setting is missing in the launcher in Quake 1 but is present in any other games.: fs_game is for idtech3+ engines, but in the idtech2 and idtech it is just game. Though I can select the user mod by the commandline args and it works OK. For example +set game xatrix in quake2 and -game AOP in quake1. Screenshot_20240530-001847_idTech4A++