Closed r-a-sattarov closed 3 months ago
idTech4A++ has not Quake4BSE source code current. When I start to fix bugs from Quake4Doom project in 2022, it includes Quake4BSE source code, but not work. In 2023, I try to port FX/ParticleSystem of DOOM3 into Quake4, although it looks like bad, but it can service some effects. So I remove Quake4BSE source code from my project. And I don't know how about Quake4BSE update. I think it missing BSE model of Quake4BSE current, like DOOM3's effect system has idRenderModelPrt.
Thank you for the detailed answer to my question.
Hi. Which version of Quake4BSE is currently in use, before or after the February 2024 update?