Closed dribbleondo closed 4 days ago
Did you intend to move these, or did Glacier Kit add more unrelated m_mTransform
changes?
Did you intend to move these, or did Glacier Kit add more unrelated
m_mTransform
changes?
- 5e5f0e35f3b8f107 Vase_Italy_E_Small_01
- 7d8c712ada43d797 chair_relaxing_hokaido_b_01
Checking this now; I recall the latter is deliberate, but the former definitely isn't.
EDIT: both are being purged.
Done.
LGTM now.
I'm holding off on merging this until I can clear up the confusion on the issue page. 47 is already laying down in that image, so what does this patch change exactly?
I'm holding off on merging this until I can clear up the confusion on the issue page. 47 is already laying down in that image, so what does this patch change exactly?
In vanilla, he sits like this:
This patches change it to 47 laying down, as he does on other sunbeds, including the one outside on the ground floor.
Ah, I see. Are you sure this is a bug and not an intentional design choice?
Considering all the other sunbeds in WOA are either ones you lay down on or cannot access, I'd say this is a bizaare choice if it's intentional. This fix keeps it consistent with other sunbeds.
This isn't necessarily a bug, but it's certainly a weird inconsistency.
I'd even go so far as to say that this was probably a placeholder until they linked up the right entity (which they did do on the sunbed downstairs).
Is this animation applying to all the furniture for you too?
I'd even go so far as to say that this was probably a placeholder until they linked up the right entity
This doesn't make sense to me. You're saying they only placed down half a deck chair (despite their editor bundling such things together), but did bother to put in a different interaction animation (which I really doubt requires less effort, especially given that no other deck chair does this and so they'd have to set up a new interaction for it), and then just left it for long enough that they managed to forget to replace it? How would that happen?
Why put in a placeholder animation at all? Why not simply leave the object non-interactable until it's got the right animation? It just doesn't add up :/
Is this animation applying to all the furniture for you too?
Oh god, that's not something I noticed. How is that happening?!
I'm gonna close this issue, mostly because there isn't much of a consensus, and I'm starting to think this might be out of scope for the mod.
fixes #226