Open JoelCreatesGames opened 11 months ago
The entity singleton feature was broken in the 4.x update and we expected to remove it entirely since it seems a bit outside the scope of what the addon should do, and the addition of scene unique node names in godot 4 has made it less useful in general.
Describe the bug The documentation for https://github.com/glass-brick/Scene-Manager/wiki/Features#entity-singletons is seemingly inaccurate in the gif, I'm thinking it may be relevant to 3.x and not 4.x versions.
I believe this has changed to be relying on a group
scene_manager_entity_nodes
being applied (rather than the checkbox) andentity_name
metadata applied on the node forAlso noting the API docs seem to be referencing the non existent fields https://github.com/glass-brick/Scene-Manager/wiki/API-(Godot-4)#get_entity
I was thinking about editing the wiki myself, but wanted to be sure that my assumptions/investigations were correct before doing so