Closed TrayserCassa closed 3 years ago
It's definitely possible it's a problem with the scene manager. I'll try to repro it later today. Thanks for reporting!
Just made a commit that should fix this issue. I've made a new release (v0.3.2), using that version should fix the issue.
Unfortunately deploys to asset lib take some time to get approved, you can get around this by downloading the source code from github (https://github.com/jabsatz/Scene-Manager/releases/tag/v0.3.2), then replacing the addons/scene_manager
folder in your own project.
Let me know if you still have this problem and I'll re-open the issue.
Describe the bug After export the Project, there are error messages in the debug console and the SceneManager isn't working. See error in screenshots.
To Reproduce Steps to reproduce the behavior:
Features are empty and Script Export Mode is to Compiled.
2.
SceneManager.change_scene("res://Combat/Combat.tscn")
Expected behavior Working scene switch
Screenshots
Desktop (please complete the following information):
Additional context I removed the chrome and android/ios question. I think this is not a chrome or handy problem :D
I am kind of new in godot and maybe I am missing something, but other addons are working. If I am wrong then sorry :/