Closed danstowell closed 14 years ago
The reason for this was my own mistake: when I saw buffer overflows I tried to fix them by upping the buffer size which we pass back and forth to android. Instead I should have been reducing the buffer size, so as not to overwhelm the audio subsystem with demands for data...
Running on a Nexus One I see a continuous stream of these in adb logcat:
W/SuperCollider-Android( 1423): audioRecord.read didn't read a complete buffer-full W/AudioFlinger( 59): RecordThread: buffer overflow
possibly input buffer size issue? anyway just noting it here for now. doesn't happen on my tattoo