glest / glest-source

Glest is a network multi-player cross-platform 3D real-time strategy (RTS) game, where you create armies of units and battle different factions.
https://glest.io
GNU General Public License v3.0
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Display more information about units, in game, before and after its creation. #78

Open Jammyjamjamman opened 6 years ago

Jammyjamjamman commented 6 years ago

I think it would be nice to include more information about units. For example, some buildings can store resources, but there's not indication what they can store until they are built.

@biels also mentioned that he would like to know more about about the attack and damage properties of units. When he was referring to whether a unit should be damaged by its own attack splash:

But then it should be shown on the command or somewhere when the splash harms itself or not

andy5995 commented 6 years ago

Agree completely. It's actually kind of ridiculous that players have to guess how strong units are, and can only base that on cost. Esp for new players.. the only way to get specifics about unit characteristics is to visit the web site or look at the xml file! It most definitely should be visible while actually playing the game!