Closed tunaflsh closed 9 months ago
@gliscowo Does Isometric Renders do anything special with regards to freeing buffer builders? The crash appears to be caused by my buffer builder leak workaround
@tunaflsh Try setting mixin.bugfix.buffer_builder_leak=false
in the ModernFix config and see if the crash is resolved.
@gliscоwo Does Isometric Renders do anything special with regards to freeing buffer builders? The crash appears to be caused by my buffer builder leak workaround
This is problematic, as it does not set the buffer reference to null
after freeing it, so my fix does not know to skip freeing the buffer itself.
I've published a new WorldMesher build which clears the buffer reference - an update for Isometric should follow in the coming days
Cheers
Thanks!
Well that one sadly ended up taking a whole lot longer than I planned, but I finally got around to actually doing it. 0.4.6 now has the new WorldMesher version in it - which should fix the problem
Cheers
seems broken still on 1.20.1. The 0.4.6 build will not load on my instance and complains about 1.20.2 being needed despite it showing 1.20.1 on CF
Maybe an oversight idk. Trying the modernfix config change now
When running
/isorender area
and waiting some time inside the GUI, game crashes.latest.log hs_err_pid58640.log