game.py:395
if "log" in self.configs and self.configs["log"]:
self.log('Processing turn ' + self.game.state["turn"])
shouldn't it be self.state["turn"] ?
the following seems to fix my issue at least:
if "log" in self.configs and self.configs["log"]:
self.log('Processing turn ' + str(self.state["turn"]))
game.py:395 if "log" in self.configs and self.configs["log"]: self.log('Processing turn ' + self.game.state["turn"])
shouldn't it be self.state["turn"] ? the following seems to fix my issue at least: if "log" in self.configs and self.configs["log"]: self.log('Processing turn ' + str(self.state["turn"]))