Closed royerk closed 2 years ago
oh dang ok I know the issue. In my PR i have the rng capped at 10000 uses thinking that's enough for the map generation, apparently not. I'll make a PR to up that to like 1000000 instead. For now you can edit yourself by changing the get_n_values call in the game_map.py file and change the number there
Great! Thanks for the quick feedback.
edit: testing now! seems to be running fine with a higher value :+1:
@StoneT2000 I am not 100% sure where the issue is coming from but since I updated with the latest fix to the
rng
my code is crashing every time.This is the error I have:
Running with multiple cpus over millions of steps is almost certain to trigger this from what I have seen today.