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glmcdona
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LuxPythonEnvGym
Matching python environment code for Lux AI 2021 Kaggle competition, and a gym interface for RL models.
MIT License
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Fix for Agent.game_start event for first start
#59
glmcdona
closed
2 years ago
0
Add Agent.game_start() callback.
#58
glmcdona
closed
2 years ago
0
[Enhancement] Reset in Agent
#57
Jonathan2021
closed
2 years ago
1
Add unit.get_cargo_space_left() and fix bug
#56
glmcdona
closed
2 years ago
0
Fixes "turn" game state tracking in inference and add n_steps command-line arg
#55
glmcdona
closed
2 years ago
0
Update example agent with improved observations.
#54
glmcdona
closed
2 years ago
0
Fix important game bug for worker limit.
#53
glmcdona
closed
2 years ago
0
Fix one more road building bug in game engine.
#52
glmcdona
closed
2 years ago
0
Fix two more bugs in roads and resource transfers.
#51
glmcdona
closed
2 years ago
0
Fix a couple game engine bugs.
#50
glmcdona
closed
2 years ago
0
Fix units attempting city actions. Fix collisions.
#49
glmcdona
closed
2 years ago
0
Update basic move avtion collision validation.
#48
glmcdona
closed
2 years ago
0
Add support for all actions. Update docs.
#47
glmcdona
closed
2 years ago
0
Rename function to fix submissions.
#46
glmcdona
closed
3 years ago
0
Add first go at kaggle submission support
#45
glmcdona
closed
3 years ago
0
change towards pep8 and addressed a number of issues my IDE flagged
#44
cfd1
closed
3 years ago
1
Could there be a place to load in models?
#43
goforks12
closed
2 years ago
2
Add working kaggle submission support
#42
glmcdona
closed
3 years ago
0
Add start to Kaggle agent opponent for submissions.
#41
glmcdona
closed
3 years ago
0
Fix Game.spawnCityTile()
#40
nofate090
closed
3 years ago
1
Small error in Game.spawnCityTile()
#39
nofate090
closed
3 years ago
0
Implement symmetric mining
#38
nofate090
closed
3 years ago
2
rng generators
#37
StoneT2000
closed
3 years ago
1
Update rewards and observations
#36
glmcdona
closed
3 years ago
0
Observation improvements, bug fixes
#35
glmcdona
closed
3 years ago
0
Update readme. Start mixed CNN agent design.
#34
glmcdona
closed
3 years ago
0
Fix check on position.
#33
glmcdona
closed
3 years ago
0
Update to multiple environments for training.
#32
glmcdona
closed
3 years ago
0
Update observation. Add tensorboard. Bugs fixed.
#31
glmcdona
closed
3 years ago
0
Basic observation.
#30
glmcdona
closed
3 years ago
0
Note, specs are being changed a bit in next version
#29
StoneT2000
closed
2 years ago
1
Bug fixes. Add support for basic movement actions.
#28
glmcdona
closed
3 years ago
0
Restructure Agent design. Inference supported.
#27
glmcdona
closed
3 years ago
0
Add reward. Fix game reseting during training.
#26
glmcdona
closed
3 years ago
0
Fix whitespace.
#25
glmcdona
closed
3 years ago
0
Add training example. Not done. Fix bugs.
#24
glmcdona
closed
3 years ago
0
Game turn stepping works. Unit test on moving.
#23
glmcdona
closed
3 years ago
0
Fix stub functions so unit tests run.
#22
glmcdona
closed
3 years ago
0
Add RL agent training basic design. Not working.
#21
glmcdona
closed
3 years ago
0
Writing map state to a replay
#20
StoneT2000
closed
3 years ago
2
Start of implementation of a match wrapper.
#19
glmcdona
closed
3 years ago
0
Finish game class implementation! Not fully tested
#18
glmcdona
closed
3 years ago
0
Add more implemenation of game and seed map test.
#17
glmcdona
closed
3 years ago
0
Implement unit moving. Add resource deposit+distrib
#16
glmcdona
closed
3 years ago
0
Basic game objects working now with tests
#15
glmcdona
closed
3 years ago
0
Fix loop enumeration.
#14
glmcdona
closed
3 years ago
0
Fix circular imports. Fixes. Test added.
#13
glmcdona
closed
3 years ago
0
Finish map gen. Add start of tests. Bug fixes.
#12
glmcdona
closed
3 years ago
0
Start of map generation implementation.
#11
glmcdona
closed
3 years ago
0
map generation
#10
StoneT2000
closed
3 years ago
7
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