glob3mobile / g3m

The multiplatform advanced visualization framework
http://www.glob3mobile.com/
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Enhanced tile debug #152

Closed amazingsmash closed 8 years ago

amazingsmash commented 8 years ago

More informative and accurate debug mesh on tiles, including grid, elevation data level, and tile level information.

DiegoGomezDeck commented 8 years ago

Q1:

DiegoGomezDeck commented 8 years ago

Q2:

amazingsmash commented 8 years ago

AbstractGeometryMesh fixed.

I've left a warning in useProgram() indicating that the OpenGL state that is shader specific, should be examined to determine which variables need a reset.