I have a noticed a strange behavour of the G3mWidget._currentCamera field. This camera is somehow alternating between beeing the rightEyeCam, the leftEyeCam and the auxCam between frames.
This thing is normally hidden because currentCamera is always copied over from nextCamera at the beginning of a new frame, but I am using the Camera.point2pixel function a lot and its result vary from frame to frame.
The only way I could fix this bug is to comment out the last line of G3MWidget:
//Restoring central camera
//_currentCamera.copyFrom(_auxCam, true);
Hi @DiegoGomezDeck , @amazingsmash ,
I have a noticed a strange behavour of the G3mWidget._currentCamera field. This camera is somehow alternating between beeing the rightEyeCam, the leftEyeCam and the auxCam between frames.
This thing is normally hidden because currentCamera is always copied over from nextCamera at the beginning of a new frame, but I am using the Camera.point2pixel function a lot and its result vary from frame to frame. The only way I could fix this bug is to comment out the last line of G3MWidget:
Could you look into that?