Open ValeriR opened 6 years ago
Have you got any issue? The project continues normally
This is great news !!! My question was at number 110. You can solve it if you build a direct mesh of GL primitives lines. and turn false the DepthTest. Is it possible to lay the lines of this mesh on the surface of the globe? Thank you!
I'm trying to get this here
Now I have so
You are no supported g3m?