globalcitizen / zomia

Roguelike game set in ancient Yunnan.
GNU General Public License v3.0
53 stars 4 forks source link

Fade long-running sounds when changing area maps #17

Closed globalcitizen closed 8 years ago

globalcitizen commented 8 years ago

The sound of a long creaky door, for instance, should become distant as you leave the level.

globalcitizen commented 8 years ago

Now there is a significant delay while you descend and the level fades out / new one fades in, this should be a non-issue.