globaltexan1 / mupen64gc

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Castlevania 64 issues+Help offer #269

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Load Castlevania Rom
2.
3.

What is the expected output? What do you see instead?
This is completely unplayable, and i think i know why...

What version of the product are you using? On which system and loader?
Beta 1.1 "Honey" Wii64
Loaded from the Homebrew Channel
Please provide any additional information below.

Castlevania played on the nintendo 64 using a red cartridge. I'm having 
trouble locating the name of it, but what i have found is that i think it 
increased the ram on the nintendo 64. If you guys found a way to emulate 
that cartridge, i think it would fix a ton of compatibility in games. The 
cartridge doubled the ram from 4mb, to 8. I'm interested in helping the 
team, as i just got out of school and dont have anything planned for the 
summer. I dont know what i can offer, as i dont know any coding but if you 
need any help, i can definitely offer it. 

Original issue reported on code.google.com by andrewml...@hotmail.com on 2 Jun 2010 at 1:29

GoogleCodeExporter commented 8 years ago
I know what i can do (if you need it). I have a completely unmodified wii, with 
the 
only mods on it being the homebrew channel and wii64. I can test games, or 
maybe new 
releases/test before you release on the unmodded wii. i can test games, test 
graphics configs etc. Anything you want me to! Im really interested in getting 
castlevania to work so if you guys have any ideas on fixing these, im more then 
willing to help. thanks

Original comment by andrewml...@hotmail.com on 2 Jun 2010 at 3:07

GoogleCodeExporter commented 8 years ago
Red cartridge? I assume you mean the N64 Expansion Pak. We're already emulating 
a
Nintendo 64 system with the expansion pak inserted. This is a different issue 
that
we'll be looking into shortly.

Original comment by emuki...@gmail.com on 2 Jun 2010 at 6:08

GoogleCodeExporter commented 8 years ago
O alright that must be it. Thanks a lot for the update.

Original comment by andrewml...@hotmail.com on 2 Jun 2010 at 8:32

GoogleCodeExporter commented 8 years ago
Guess the issue never got solved cause the game is still unplayable at 20 
frames n lower.... I was really looking forward to playing it!

Original comment by BUpto...@gmail.com on 7 Nov 2014 at 2:58