Closed glossawy closed 9 years ago
A change in how the SceneGraph is "pulsed" has caused AutoCompleteTextBox to break to a certain extent. Resolve this by figuring our the issue and resolving it appropriately. This is a UI Desync Issue.
No Longer an Issue
A change in how the SceneGraph is "pulsed" has caused AutoCompleteTextBox to break to a certain extent. Resolve this by figuring our the issue and resolving it appropriately. This is a UI Desync Issue.