glowredman / TX-Loader

Loads official/custom assets to Minecraft 1.7.10 and 1.12.2
GNU Lesser General Public License v3.0
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Can this mod overrides resources at the `resourcepacks` folder and solve translation key conflict #4

Closed mczph closed 1 year ago

mczph commented 1 year ago

I have already put my resources at ./config/txloader/forceload/,but it didn't override at all. My resources is a .lang file and I want to use TXLoader to solve translation key conflict(for example two mods both use tile.mixer translation key,so when you are using a translation resourcepacks,one of them may override the other).

glowredman commented 1 year ago

Do I understand you correnctly that you want to have two blocks to have a different name from each other but they both have the same unlocalized name? In that case you can't use TX Loader for that, nor Resource Loader or any other similar mod because of the way MC handles localizations. You could use Craft Tweaker to change the unlocalized name however and then add the localization via TX Loader.

Otherwise I'd need some more info:

mczph commented 1 year ago

Okay, I see, I'll use Crafttweaker to do this.By the way I'm using 1.12.2.