Open mattdesl opened 8 years ago
When '300 es' is specified, it support parsing/tokenizing layout qualifiers for WebGL2 shaders: https://www.opengl.org/wiki/Layout_Qualifier_(GLSL)
'300 es'
When
'300 es'
is specified, it support parsing/tokenizing layout qualifiers for WebGL2 shaders: https://www.opengl.org/wiki/Layout_Qualifier_(GLSL)