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glua
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gm_voxelate
A module for voxel support in Garry's Mod
https://glua.io
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Update vox_lua_bridge.cpp
#56
11Lee1
opened
5 years ago
4
Shader loads, but does nothing.
#55
allpark
closed
4 years ago
0
World Repeater Part 1: The Misner Cube
#54
MDFL64
opened
7 years ago
0
Refactor Networking
#53
MDFL64
opened
7 years ago
2
Try abusing redundancy in padded atlases.
#52
MDFL64
closed
7 years ago
3
Improve Testbed
#51
MDFL64
opened
7 years ago
0
HOW DO COMPILE FROM LOONIX
#50
SwadicalRag
closed
7 years ago
2
Remove lighting from voxel rendering
#49
MDFL64
closed
7 years ago
4
Tie up Texturing
#48
MDFL64
closed
7 years ago
2
how do I compile this now?
#47
SwadicalRag
closed
7 years ago
2
Config/API Improvements PT 2
#46
MDFL64
opened
7 years ago
1
Disallow context menu right click actions on voxel worlds.
#45
MDFL64
opened
7 years ago
3
Adv entities part 1
#44
SwadicalRag
closed
7 years ago
0
fix naming conventions
#43
SwadicalRag
opened
7 years ago
2
VoxelWorld save format 2
#42
SwadicalRag
opened
7 years ago
0
Better voxel storage finalised
#41
SwadicalRag
closed
7 years ago
0
Block extra data
#40
SwadicalRag
opened
7 years ago
8
Bring up to date with `simplify`
#39
SwadicalRag
closed
7 years ago
0
Crash inside newIndexedVoxelWorld with index=1
#38
SwadicalRag
closed
7 years ago
0
Get working loonix build
#37
MDFL64
closed
7 years ago
4
return after kick
#36
ghost
closed
7 years ago
1
Memory Leek (Probably?)
#35
MDFL64
closed
7 years ago
6
BONGBONGBONGBONGBONGBONGBONGBONGBONGBONGBONGBONGBONG BANANANANA
#34
SwadicalRag
closed
7 years ago
4
Bitbuffer wants a number of bytes divisible by 4.
#33
MDFL64
closed
7 years ago
1
Bring my branch up to date with `simplify`
#32
SwadicalRag
closed
7 years ago
0
Upgrade to enetpp
#31
SwadicalRag
closed
7 years ago
15
Heap corruption in VoxelChunk::meshStop
#30
SwadicalRag
closed
7 years ago
1
Bring my branch up to date with `simplify` again
#29
SwadicalRag
closed
7 years ago
0
Bring my branch up to date with `simplify`
#28
SwadicalRag
closed
7 years ago
0
Make sure compression buffers are large enough
#27
MDFL64
closed
7 years ago
1
Merge Hell
#26
MDFL64
closed
7 years ago
0
this is going to hurt
#25
MDFL64
closed
7 years ago
1
Networking Discussion
#24
MDFL64
closed
7 years ago
16
use std::unique_ptr where appropriate
#23
SwadicalRag
closed
7 years ago
3
Finish rewriting the Lua portion of this module
#22
SwadicalRag
closed
7 years ago
2
Add chunk render distance in VoxelWorld::draw
#21
SwadicalRag
closed
7 years ago
2
Sub-entities inside VoxelWorld
#20
SwadicalRag
opened
7 years ago
0
World generation
#19
SwadicalRag
opened
7 years ago
6
lua_gethookcount and lua_close is being spammed out of oblivion and freezes the client on disconnect
#18
SwadicalRag
closed
7 years ago
0
tabs or 4 spaces?
#17
SwadicalRag
closed
7 years ago
21
Include MetaMan's bitbuffer Lua bindings from gm_sourcenet
#16
bmwalters
closed
7 years ago
0
Lua cleanup to voxel storage branch
#15
SwadicalRag
closed
7 years ago
2
Lua cleanup
#14
SwadicalRag
closed
7 years ago
0
Bring the lua builder to the voxel builder branch
#13
SwadicalRag
closed
7 years ago
0
Proper lua bundling
#12
SwadicalRag
closed
7 years ago
0
Refactor Voxels -> VoxelWorld
#11
MDFL64
closed
7 years ago
3
document code better
#10
MDFL64
opened
7 years ago
0
stop using the fucking gayry lua interface
#9
MDFL64
closed
7 years ago
1
Remove state determining logic
#8
MDFL64
closed
7 years ago
0
Project Management Apps
#7
MDFL64
closed
7 years ago
19
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