Closed marekventur closed 8 years ago
This fixes a problem where picking a new compression or switching between jpeg/png did not invalidate the cache for already processed spritesheets.
The tests have been broken already and I haven't realised it until now. Bad Marek, bad!
This fixes a problem where picking a new compression or switching between jpeg/png did not invalidate the cache for already processed spritesheets.
The tests have been broken already and I haven't realised it until now. Bad Marek, bad!