Closed kulabros closed 7 years ago
Hi!
Sadly changing filenames of the output images is not that simple since spritesheets are referenced by the manifest by name. Feel free to hack around thought, the bits that determine filenames are https://github.com/Gamevy/pixi-packer/blob/master/lib/spritesheet.js#L91 and https://github.com/Gamevy/pixi-packer/blob/master/lib/loading_manifest.js#L76
Ok, no problem, thanks for referencing in code, btw, packer works great, great tool! :) Thank you
Hi there, I'm using pixi-packer as a new user, I realy like i a lot, thank you very much for this great and powerfull tool! Once I'm trying to implement building process in my large project, I need to have under controll exact names of output image and json files. Of course, I can do some post-scripting, and change/deliver these to target paths manually/automaticly. But, at first, I'd like to know/ask, if I can easily edit/change name of the ouput files. I need something like: sprite01-EN.png, sprite02-EN.png, assets-EN.json, and also, different output path for images / json would be very nice.. I can do some patches, but I'd like to know more deep, how this can be done. Thanks for any inputs.M.