Subset selected from linked 2D data on 2D image viewer doesn't get shown on 3D volume rendering viewer, as shown below, I selected on the right top viewer and all other data (including the ppv cube) on 2D viewer get linked and highlight, but not the 3D rendeirng. @astrofrog any idea?
A possible related error from gl might be:
WARNING:vispy:Traceback (most recent call last):
File "/Users/penny/anaconda/bin/glue", line 9, in
load_entry_point('glueviz', 'gui_scripts', 'glue')()
File "/Users/penny/Works/Gluedev/glue/glue/glue/main.py", line 246, in main
start_glue(config=opt.config)
File "/Users/penny/Works/Gluedev/glue/glue/glue/main.py", line 191, in startglue
return ga.start()
File "/Users/penny/Works/Gluedev/glue/glue/glue/app/qt/application.py", line 866, in start
return self.app.exec()
File "/Users/penny/Works/Gluedev/glue-3d-viewer/glue_vispy_viewers/extern/vispy/app/backends/_qt.py", line 431, in event
out = super(QtBaseCanvasBackend, self).event(ev)
File "/Users/penny/Works/Gluedev/glue-3d-viewer/glue_vispy_viewers/extern/vispy/app/backends/_qt.py", line 703, in paintGL
self._vispy_canvas.events.draw(region=None)
File "/Users/penny/Works/Gluedev/glue-3d-viewer/glue_vispy_viewers/extern/vispy/util/event.py", line 455, in call
self._invoke_callback(cb, event)
File "/Users/penny/Works/Gluedev/glue-3d-viewer/glue_vispy_viewers/extern/vispy/util/event.py", line 475, in _invoke_callback
self, cb_event=(cb, event))
<< caught exception here: >>
File "/Users/penny/Works/Gluedev/glue-3d-viewer/glue_vispy_viewers/extern/vispy/util/event.py", line 471, in _invoke_callback
cb(event)
File "/Users/penny/Works/Gluedev/glue-3d-viewer/glue_vispy_viewers/extern/vispy/scene/canvas.py", line 207, in on_draw
self._draw_scene()
File "/Users/penny/Works/Gluedev/glue-3d-viewer/glue_vispy_viewers/extern/vispy/scene/canvas.py", line 253, in _draw_scene
self.draw_visual(self.scene)
File "/Users/penny/Works/Gluedev/glue-3d-viewer/glue_vispy_viewers/extern/vispy/scene/canvas.py", line 291, in draw_visual
node.draw()
File "/Users/penny/Works/Gluedev/glue-3d-viewer/glue_vispy_viewers/extern/vispy/scene/visuals.py", line 98, in draw
self._visual_superclass.draw(self)
File "/Users/penny/Works/Gluedev/glue-3d-viewer/glue_vispy_viewers/extern/vispy/visuals/mesh.py", line 387, in draw
Visual.draw(self, _args, _kwds)
File "/Users/penny/Works/Gluedev/glue-3d-viewer/glue_vispy_viewers/extern/vispy/visuals/visual.py", line 440, in draw
self._vshare.index_buffer)
File "/Users/penny/Works/Gluedev/glue-3d-viewer/glue_vispy_viewers/extern/vispy/visuals/shaders/program.py", line 77, in draw
Program.draw(self, _args, _kwargs)
File "/Users/penny/Works/Gluedev/glue-3d-viewer/glue_vispy_viewers/extern/vispy/gloo/program.py", line 470, in draw
canvas.context.flush_commands()
File "/Users/penny/Works/Gluedev/glue-3d-viewer/glue_vispy_viewers/extern/vispy/gloo/context.py", line 171, in flush_commands
self.glir.flush(self.shared.parser)
File "/Users/penny/Works/Gluedev/glue-3d-viewer/glue_vispy_viewers/extern/vispy/gloo/glir.py", line 232, in flush
self._shared.flush(parser)
File "/Users/penny/Works/Gluedev/glue-3d-viewer/glue_vispy_viewers/extern/vispy/gloo/glir.py", line 146, in flush
parser.parse(self._filter(self.clear(), parser))
File "/Users/penny/Works/Gluedev/glue-3d-viewer/glue_vispy_viewers/extern/vispy/gloo/glir.py", line 458, in parse
self._parse(command)
File "/Users/penny/Works/Gluedev/glue-3d-viewer/glue_vispy_viewers/extern/vispy/gloo/glir.py", line 420, in _parse
ob.draw(*args)
File "/Users/penny/Works/Gluedev/glue-3d-viewer/glue_vispy_viewers/extern/vispy/gloo/glir.py", line 899, in draw
gl.check_error('Check before draw')
File "/Users/penny/Works/Gluedev/glue-3d-viewer/glue_vispy_viewers/extern/vispy/gloo/gl/init.py", line 211, in check_error
raise err
RuntimeError: OpenGL got errors (Check before draw): GL_INVALID_FRAMEBUFFER_OPERATION
Subset selected from linked 2D data on 2D image viewer doesn't get shown on 3D volume rendering viewer, as shown below, I selected on the right top viewer and all other data (including the ppv cube) on 2D viewer get linked and highlight, but not the 3D rendeirng. @astrofrog any idea?
A possible related error from gl might be: