Closed astrofrog closed 6 years ago
The flood fill still needs updating to not use mark_selected
This requires https://github.com/glue-viz/glue/pull/1616 to be merged and the new conda dev package to be build for glue-core.
This requires https://github.com/glue-viz/glue/pull/1617 to be merged to not have a performance regression for large cubes. But also we should make sure that we don't keep calling the subset state to_mask
when changing e.g. the opacity of the cube. A further optimization we could do would be to switch between outline and data for subsets in the shader rather than reloading the data to the graphics card every time.
Since https://github.com/glue-viz/glue/pull/1522 has been merged, glue now includes the ability to represent 3D selections on a projected plane, so we can now make use of this to store 3D subsets much more efficiently (as an ROI + projection matrix) rather than as a boolean mask.