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gm3
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boom-tools
This is a unity dev tool that can randomize layers, and output VRMs, and erc1155 metadata.
Creative Commons Zero v1.0 Universal
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Add blendshape support
#33
memelotsqui
closed
2 years ago
0
When Opening the project for first time two images have errors
#32
gm3
closed
1 year ago
0
New assets ideas
#31
madjin
closed
1 year ago
1
[WIP] New randomization options
#30
memelotsqui
closed
2 years ago
0
Weird comma placement in JSON export
#29
madjin
closed
1 year ago
1
Ingesting NFT metadata for assembly
#28
madjin
closed
1 year ago
2
Add rest of VRM license metadata options
#27
madjin
closed
1 year ago
1
upscaled render texture output
#26
gm3
closed
2 years ago
0
Fixed DNAManager
#25
gm3
closed
2 years ago
0
VRM Validator shows some errors
#24
gm3
closed
1 year ago
0
Add vrm metadata
#22
memelotsqui
closed
2 years ago
0
Fix the console on boom-tools
#21
gm3
closed
2 years ago
0
remove the Prefab for follower (removed cam system) it throws error on project load
#20
gm3
closed
2 years ago
1
normal map is causing artifacts in gltf viewers
#19
gm3
closed
2 years ago
1
change .txt to .json
#18
gm3
closed
2 years ago
1
batch mode counting incorrectly
#17
gm3
closed
2 years ago
1
console log errors on fresh setup
#16
madjin
closed
2 years ago
1
fix light hotspot in renders
#15
madjin
closed
2 years ago
1
redundant info in JSON export
#14
madjin
closed
2 years ago
0
batch export starts off on the wrong index
#13
gm3
closed
2 years ago
1
need cool down timer on "Roll" mode
#12
gm3
closed
2 years ago
1
doesnt export version / license metadata from VRM exporter
#11
gm3
closed
2 years ago
2
remove redundant exporters
#10
gm3
closed
2 years ago
1
GLTFExport
#9
gm3
closed
1 year ago
0
Project bloating, remove unused files, and clear for cc0
#8
gm3
closed
2 years ago
0
Wearable attachment / customizer need to be forked to a new app
#7
gm3
closed
2 years ago
1
Camera system is unfinished
#6
gm3
closed
2 years ago
1
Duplication check
#5
gm3
closed
1 year ago
0
Output format selector has modes that are not finished (AA, WEBA, etc)
#4
gm3
closed
2 years ago
1
You can keep clicking roll and it breaks everything
#3
gm3
closed
2 years ago
1
Had to Upgrade to Unity 2020 to be able to use the Render Texture format sRGB
#2
gm3
closed
2 years ago
0
Rotating or animating the Avatar breaks GLTF and VRM export
#1
gm3
closed
2 years ago
1
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