toilet_travel_station = world game object that to access fast travel
fast_travel_map = Map that loads when interacted with toilet_travel_station
toilet_travel_icon = map icon of toilets that can be traveled too. takes scene name as Var
autoload fast_travel_points = keep track of what toilets you've visited so map only displays one's you visited. As long as each toilet station has a corrisponding icon it should work
resolves #108
toilet_travel_station = world game object that to access fast travel fast_travel_map = Map that loads when interacted with toilet_travel_station toilet_travel_icon = map icon of toilets that can be traveled too. takes scene name as Var
autoload fast_travel_points = keep track of what toilets you've visited so map only displays one's you visited. As long as each toilet station has a corrisponding icon it should work