Closed Volfen08 closed 6 months ago
In case of a merge conflict add the 'healthbars' prefab to the in game canvas and then set the 'healthbar canvas obj' field of healthbar spawner and player spawner under 'spawners'.
if spawners are not in the scene add the spawners prefab
In case of a merge conflict add the 'healthbars' prefab to the in game canvas and then set the 'healthbar canvas obj' field of healthbar spawner and player spawner under 'spawners'.
if spawners are not in the scene add the spawners prefab