Created a customizable codex scene that can read from a list of serialized objects set by design team.
Functionality:
Navigate using up/down/left/right or clicking on the buttons directly
Setting up:
Inside of the scene under the object named "Codex"
make sure that all of the following dependancies are set
(Note that the number of category menus should match the size of the enum in CodexManager.c or it will throw an error)
After that, design team just needs to fill out the entries array.
Created a customizable codex scene that can read from a list of serialized objects set by design team.
Functionality: Navigate using up/down/left/right or clicking on the buttons directly
Setting up: Inside of the scene under the object named "Codex" make sure that all of the following dependancies are set (Note that the number of category menus should match the size of the enum in CodexManager.c or it will throw an error)
After that, design team just needs to fill out the entries array.
Sample screenshot: