As the title says, throwing enemies currently does enough damage to instantly kill them. This was something that changed between last week and this week, and it's a pretty big problem because it makes it impossible to test a few other bugs that were reported in the QA doc last week, such as enemies behaving erratically after being thrown onto platforms, being unable to throw enemies off of platforms, and being able to grapple enemies through platforms (from below).
As the title says, throwing enemies currently does enough damage to instantly kill them. This was something that changed between last week and this week, and it's a pretty big problem because it makes it impossible to test a few other bugs that were reported in the QA doc last week, such as enemies behaving erratically after being thrown onto platforms, being unable to throw enemies off of platforms, and being able to grapple enemies through platforms (from below).