Closed BeafCultist closed 5 months ago
This is already implemented. The player has a "Jump Control Mult" which determines how much influence you have in mid-air. Currently it's set to 30%, which feels fine imo but if we want lower control just change the number.
One again quoting from the QA doc here, "Movement mid-jump should have player input reduced, you can still “imply” a direction after you jump, but control should be mainly determined by the direction at the start of the jump: vertical, left, right, etc."