gmuGADIG / Fruit-Punch

Unity game developed by GADIG at GMU, Spring 2024.
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Hazard work/PostUI Loading #224

Closed CarJasper closed 4 months ago

CarJasper commented 4 months ago

170

Thorn Prefab damages player then knocks them away (might be able to be recycled for boss spikes? #182)

171

ElectricWater Prefab damages player when they enter and then at intervals while they stay

199

Created LoadPostUITrigger(EndLevel) Prefab. does a fade in effect then loads PostLevel Scene and stores nextLevelName for the PostLevel scene to reference.