Created a base boss prefab for bosses so that I don't have to see as much duplicated code as I already do. In addition to a base boss script, I also added the functionality to throw bosses.
I do really wish we could refactor the enemies and bosses to not have duplicated code between the two but I'll leave that for the future.
Created a base boss prefab for bosses so that I don't have to see as much duplicated code as I already do. In addition to a base boss script, I also added the functionality to throw bosses.
I do really wish we could refactor the enemies and bosses to not have duplicated code between the two but I'll leave that for the future.