gmuGADIG / Fruit-Punch

Unity game developed by GADIG at GMU, Spring 2024.
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Make Enemies Spawn With Auras #278

Open Aegistus opened 1 month ago

Justin1L8 commented 1 month ago

on a related note, the spawners have serializeable numbers for the amount of enemies and amount of aura enemies. these should probably be removed. it's confusing that they exist in addition to the list, and I believe aura enemies can cause a softlock if the amount to spawn doesn't match the amount in the list (haven't tested this much). something to consider when doing this is spawning less enemies in single player. apparently the list of enemies should be for two player, and some should be removed in single player. maybe a serializable value for the percent or amount of enemies to spawn when in single player?