dispensersRightClick. Pretty simple rule. What it does is it makes dispensers use whatever item they have exactly the same way as if it was a player right-clicking.
For example:
If the dispenser has a block, then it places the block.
If the dispenser has shears, then it uses the shears.
If there is a button in front of the dispenser, then the dispenser right-clicks the button.
dispensersRightClick. Pretty simple rule. What it does is it makes dispensers use whatever item they have exactly the same way as if it was a player right-clicking.
For example:
And so on.