Closed dmitshur closed 10 years ago
As far as I understand, texture2D has been deprecated as of OpenGL 3.0 and texture should be used instead.
texture2D
texture
Fixes the following issue:
$ ./tutorial05 2014/06/14 16:17:40 vert shader compilation status: 0 2014/06/14 16:17:40 Info log: ERROR: 0:15: Call to undeclared function 'texture2D' 2014/06/14 16:17:40 Problem creating shader? panic: Problem creating shader? goroutine 1 [running]: runtime.panic(0x40ff700, 0xc21000a2f0) /usr/local/go/src/pkg/runtime/panic.c:266 +0xb6 log.Panic(0x44d65b8, 0x1, 0x1) /usr/local/go/src/pkg/log/log.go:307 +0xac github.com/go-gl/glh.MakeShader(0x8b30, 0xc21001f140, 0x13f, 0x200000001) /Users/Dmitri/Dropbox/Work/2013/GoLanding/src/github.com/go-gl/glh/shader.go:56 +0x377 github.com/go-gl/glh.Shader.Compile(0x8b30, 0xc21001f140, 0x13f, 0x2) /Users/Dmitri/Dropbox/Work/2013/GoLanding/src/github.com/go-gl/glh/shader.go:19 +0x36 github.com/go-gl/glh.NewProgram(0x44d6858, 0x2, 0x2, 0xc21001f140) /Users/Dmitri/Dropbox/Work/2013/GoLanding/src/github.com/go-gl/glh/shader.go:25 +0xc0 github.com/go-gl/mathgl/examples/opengl-tutorial/helper.MakeProgram(0x4189950, 0x22, 0x41898d0, 0x24, 0x0) /Users/Dmitri/Dropbox/Work/2013/GoLand/src/github.com/go-gl/mathgl/examples/opengl-tutorial/helper/helper.go:31 +0x24c main.main() /Users/Dmitri/Dropbox/Work/2013/GoLand/src/github.com/go-gl/mathgl/examples/opengl-tutorial/tutorial05/main.go:54 +0x3e7 goroutine 3 [syscall]: runtime.goexit() /usr/local/go/src/pkg/runtime/proc.c:1394
I am less confident about this change, so please review.
At least in 3.3 it was marked as deprecated. See page 99 of 3.30 GLSL specification.
As far as I understand,
texture2D
has been deprecated as of OpenGL 3.0 andtexture
should be used instead.Fixes the following issue:
I am less confident about this change, so please review.