Closed saward closed 10 years ago
In order to get the Gopher example to build on Mac, I had to edit the provided gl.h, line 2059 from: #include <GL/glext.h>
#include <GL/glext.h>
To, #include "glext.h"
#include "glext.h"
Which uses then, I presume, the glext.h provided with Go QML bindings.
After having done this, the Gopher example worked fine. I think I'm running Qt 5.2.1, a Mavericks targeted build, installed with Bew.
In order to get the Gopher example to build on Mac, I had to edit the provided gl.h, line 2059 from:
#include <GL/glext.h>
To,
#include "glext.h"
Which uses then, I presume, the glext.h provided with Go QML bindings.
After having done this, the Gopher example worked fine. I think I'm running Qt 5.2.1, a Mavericks targeted build, installed with Bew.