Closed neclepsio closed 10 years ago
Can you please try running the example with:
QML_NO_THREADED_RENDERER=1 ./gopher
The issue did not appear in my tests. Being "random", I cannot guarantee it's solved, but it seems so.
Sorry: it happens with this setting too, but it appears to be less frequent.
I'm considering this bug fixed due to the new GL APIs. Please reopen it if you see the same issue again.
Sometimes when running the Gopher example I get this error:
After, Paint get called, but there is no update on the screen.
Restarting the program just a few frames are drawn before the error is thrown. At that point, only restarting graphics driver (or Windows) helps.
I'm using 64-bit Windows 7 with nVidia Quadro FX 3500, latest available driver.